MrBadAxe's Megaman 5 Site!
Weapons and Utilities

Because just a Mega Buster is not enough.

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The ROBOT MASTERS
Weapons and Utilities
Protoman's Castle
Not teleportation, but the next best thing: THE LINKS PAGE
Emulation: Look Ma, No Console!

STAR CRUSH
A shield. It will absorb one hit and damage the enemy that hit it. It can also be fired like a projectile.

GRAVITY HOLD
Damages everything on the screen by one hit. If anything is destroyed this way, it will fly straight up rather than exploding.

GYRO ATTACK
Fires forwards, but can be directed upwards or downwards if you press in the direction you want it to go.

CRYSTAL EYE
Fires forwards and splits onto three projectiles that bounce in 90 degree angles off of surfaces.

NAPALM BOMB
Bounces along the ground in the direction you shoot it, switching direction if it can't bounce onto higher ground.
It will explode if it hits something or if enough time passes.

POWER STONE
Shoots three stones that spiral outwards from your body. They are best when used at close range.

CHARGE KICK
Doesn't shoot anything. Instead, You can now damage enemies when you slide.

WATER WAVE
Damages anything it passes. It will keep moving until it hits higher ground or moves off the screen.

RUSH COIL
Jump on it, and it will jump, after which you must jump again or you'll just fall back down. Used to reach high places. You have it from the start of the game.

RUSH JET
Jump on it, and you will fly on a jetboard. You can then control your height by pressing up or down. Lets you travel long distances. Get it after defeating Gyro Man.

SUPER ARROW
It's a weapon: it is created, waits a second, then flies forward really fast. It's also a utility: If you jump on it before it starts moving, you can travel on top of it.

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